![siege mount and blade siege mount and blade](https://static.wikia.nocookie.net/mountandblade/images/8/85/Siege_Attack.png)
one of the worst ranged proficiency for a top tier faction unit. just don't let them go into melee mode, or they won't last long.ģ) swadian sharpshooter = my preference of xbowmen or bowmen made me rank em this high. top tier ranged weapons, making them hit like a truck too. highest ranged proficiency of all bowmens.
![siege mount and blade siege mount and blade](https://i.ytimg.com/vi/apWu5-PU8cE/maxresdefault.jpg)
only ranged weapons are siege xbow and steel bolts, which means they have top tier ranged equipment to make them hit like a truck even if xbow's have reload speed.Ģ) vaegir marksmen = bowmen counterpart of rhodok sharpshooters. decent infantry troops equal to a mid-tier infantry unit once they run out of ammo. the highest ranged proficiency unit, aside from their vaegir counterpart.
#Siege mount and blade plus
redeeming quality for them is that they have access to shield breaking weapons, which makes them very lethal in close range and on foot, even more so than swadian knights.įor archers both siege attack and defense (i prefer crossbowmen over bowmen, as they dont run out of ammo quickly over their bowmen counterpart, plus xbowmen are decent infantry units over bowmen better shootrate in siege doesnt mean its better, it makes your archers run out of ammo really quick and can make them useless really fast)ġ) rhodok sharpshooter = watch as they slay any enemy troops who try to march over the walls of your castle or those enemy troops defending a fief. highest riding skill of all cavs, which benefits the agile steppe charger and very fast courser, making the lancer very mobile on the battle field.Ĥ) vaegir knights = not the worst, but not bad either. also sarranid mid-tier troops are one of the most squishiest troops of all the 6 factions, which makes acquiring mamlukes quite challenging.ģ) khergit lancers = one of the best cost effective cavalry units in the game if you don't have a deep pocket.
![siege mount and blade siege mount and blade](http://sami.is.free.fr/datas/temp/MB/2_ladders/Dhirim.jpg)
but their 2handed weapons is slightly less desirable than the swadian knights, which is why the swadian knights are also better foot infantry than the mamlukes. Originally posted by Azazel:In native the melee infantry you want are pretty clear cut, here is the top 5 from most to least sought after:ĥ.Khergit Veteran Horse Archer (higher shoot rate than Nord Veteran Archer, but a higher cost as well) i like your list alot but i would change some of my orders.ġ) Swadian Knight = i'm sure you guys already know why these guys are beasts on the open fieldĢ) Sarranid Mamluke = they have better armor & weapon equipment than their swadian counterpart, better stats than their swadian counterpart. The top choice for missile units is a bit trickier, it depends on the map as well as if you are defending or attacking, and how many of them you plan to use so here is a rough list for attacking:ġ.Vaegir Marksman/Sarranid Master Archer (they are about the same)Ģ.Rhodok Sharpshooter (lower shoot rate, but also good in melee)ģ.Nord Veteran Archer (Again, low shoot rate, but also good in melee)ĥ.Swadian Sharpshooter (Has a chance to spawn with an inferior crossbow to the above unit, but otherwise better)ĥ.Khergit Veteran Horse Archer (higher shoot rate than Nord Veteran Archer, but a higher cost as well) In native the melee infantry you want are pretty clear cut, here is the top 5 from most to least sought after:Ĥ.Rhodok Sergeant (A slightly better choice when defending rather than attacking)